On a failure, you don't recover the weapon and take some damage from the event. Going back to our example, should you pick the success card, you are given the first weapon card that comes up in the equipment deck. In terms of the four card monte, early on, I felt I was able to very easily follow the card I wanted to select and then pick it out of the pile, obviously this gets harder to the point, where you might as well be taking a blind guess to solve these. Now not every choice is always available, in some instances you might have 3 success cards and only 1 failure card, or vice versa, but after being shown the cards, they are then flipped over and mixed up and once they have been shuffled you then get to pick. Depending on a couple factors (how difficult is the card, what campaign are you playing, do you have any blessings/curses), you are shown the results of 4 cards, that can either be: success, Huge Success, Failure, Huge Failure. If you decide you want to try for it, then the game moves into chance mode, where you basically play 4 card monte, except it's not rigged. For instance an early card, has you spot a shiny weapon at the bottom of a gulch that you can attempt to retrieve. On chance cards you are usually given a little bit of story as to what is happening in the scene, and then are presented with a choice. Most of these event cards fall into two buckets, chance cards or battle cards. These are all the event cards that either you selected or the dealer brought in that now have to be resolved one by one as you go through the campaign. You move card to card, having to move one card at a time, and in turn revealing what is under each one. After the dealer has shuffled up all the cards, including adding in any special cards that are for this campaign, he then lays down a handful in a random pattern, places your player piece on one and now you can begin. The dungeon master is the dealer sitting across from you, that holds all the cards and organizes the game for you, and it is your job as the player to try and navigate through the campaign and beat the selected boss that you are fighting. My point of reference is think DnD without the dice. Now, each campaign plays a little bit like a tabletop game. Once your decks are made, it is time to start the game proper. For equipment cards, they could have special powers behind them, do different damage numbers, or be relatively worthless. Events could have rewards behind them, could have fights, or could just straight damage you. For both the equipment items and event cards, until you have experienced them, you won't actually know what they do when you add them to the deck. The other deck you need to create is an event deck, these are cards that will make up the campaign, even though they will be shuffled and randomly placed on your board, once you get started. One deck is an equipment deck, these are items and equipment that can appear during the length of the campaign, either has prizes or items in shops. You select which boss (each one opens up after beating the previous ones, but you can replay old campaigns), and then you are given a little information about any special rules you need to adhere to in the campaign, and are told to create two decks (or have the computer do it for you). When sitting in front of the dealer (outside the tutorial) you are essentially setting up a campaign to go fight one of the many bosses of the game. This is about to get confusing, but please stay with me. Everything is very mysterious about who you are, who is the dealer, what you are even doing there, but because this is a video game you decide to play anyway. In Hand of Fate, you are but an anonymous stranger, who sits in front of a dealer to presumably play a game of cards. If that doesn't makes sense to you, perfect, I am here to hopefully clear the air and then tell you whether or not Hand of Fate is the greatest game of all time. Hello there! Today we are going to jump right into talking about our game of choice this week, "Hand of Fate." Hand of Fate is probably best described as a deck-building, DnD campaign, with some 3rd person action mixed in. ![]() This is an ongoing list where I attempt to do the following: Play, Complete, and Rank every video game in the known universe in order to finally answer the age old question "What is the greatest game of all time?" For previous entries find the links on the attached spreadsheet.
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